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Beyond the Woods: Open World Exploration and Survival for 5e

Created by Old Oak Games

A new dark fantasy setting for 5e inspired by Irish mythology, with rules for survival, hexcrawl exploration, new classes, and more!

Latest Updates from Our Project:

New Lineages Concept Art
over 1 year ago – Wed, Mar 26, 2025 at 08:37:43 AM

Hello all!

We are now at the half way point in the Kickstarter and half just over two weeks to go! Thank you all for your incredible support, and remember to share the campaign with anyone you think would be interested so we can unlock even more stretch goals!

Today we wanted to share a look at some of the concept art for some of the new Lineages you’ll find in Beyond the Woods. All of these were created by the amazing Clara-Marie Morin.

Aos Sí

The Aos Sí are faerie folk from beyond the Ballarainn Mountains to the north of Céad Darach. Their connection to the Otherworld allows them brief glimpses into the world beyond ours. 

The Aos Sí are very close in origin to typical fantasy elves. This is because it is believed that JRR Tolkien based his elves on the Aos Sí from Celtic and Irish myth. We wanted the Aos Sí to feel familiar but also unique in their own way, and have a real otherworldly feel about them, rather than just being humans with pointed ears. Clara-Marie achieved this by adding crystal-like markings to their bodies, iridescent features, and designing their hair to be one long piece rather than strands, almost like flowing silk.

Baloran

Baloran are descendants of the legendary Fomorian warrior Balor. The Fomorians were said to be monstrous and darkly beautiful creatures that dwelled beneath the earth and waged war on the people of Tír Nascath millennia ago. Balor was the greatest of all Fomorians, and his gaze, or “evil eye”, was said to wreak destruction wherever it fell. 

Fomoroians are closely tied to the sea but were originally said to come from under the earth, so we explored the Baloran being tied to roots and rock, and having veins of glowing ore running through their skin. There are conflicting tales as to whether Balor had a single eye, like a cyclops; two eyes, one of which was “evil”; or a third eye that would open to reveal itself. Clara-Marie incorporated the idea of a third eye — placing it in the Baloran’s necks!

Púca

Púca are shape-changing fae creatures from The Otherworld. Most Púca find their way to Tír Nascath accidentally, stumbling through faerie rings or emerging from portals deep in the wilds of the Cuilchemar. Once there, they often decide to stay, enjoying the freedom and mischief it offers them. Púca have the ability to take on the form of a horse, hare, and other creatures and critters.

For the Púca, we wanted them to be a little closer to faeries and sprites, but with animalistic features like whiskers and fur. Initially they were quite varied in shape and a little more bestial. In the end we settled on a more humanoid design, keeping them more closely in size to a halfling or gnome. Púca can have a wide variety of appearances, as you can see from the artwork!

Join the Community

We hope you enjoyed this look into the designs for some of the new lineages. Please drop any questions you have below, or share which of these three is your favourite (don’t forget, we also have the Changeling and human-like Daoine!).

Don’t forget to join the Discord, and follow us on Instagram, Tiktok, and Facebook!

Thank you again for all your amazing support!


 

Stretch Goal Unlocked: New Adventure by Elaine Lithgow!
over 1 year ago – Sat, Mar 22, 2025 at 03:28:37 AM

WE JUST HIT €100k! Thank you all so much for your incredible support. This means that Elaine Lithgow will be lending her considerable talents to Beyond the Woods and creating a new adventure for the Tír Nascath Setting Guide. Elaine is a fantastic adventure writer and I can’t wait to see what she cooks up.

Our next stretch goal is €125k and will add 10 new Talents. What are Talents? Glad you asked! Talents allow for greater customisation and choice as you create and level up with your character. Talents are roughly equivalent in power to half a feat — for example, they might grant you proficiency in a new type of armour, but they won’t give you the ability score bonus you get with the Lightly Armoured feat from standard 5e. Beyond the Woods also has feats, but Talents are smaller, more flavourful boons that your character can acquire to give them a leg up on their explorations.

Thank you again for your amazing support! Be sure to join the discord and follow us on socials here.

Professor Primula's Portfolio of Palaeontology

Our good friends over at PalaeoGames just fully funded their next major project: Professor Primula's Portfolio of Palaeontology!

Written by scientists and filled with real science, Professor Primula's Portfolio of Palaeontology brings heaps of new dinosaur and palaeontology-themed content to your game worlds. Already over 1000% funded, you can expect to find:

  • 80 new prehistoric creatures, from titanic dinosaurs to weird and wonderful fish – everything is covered!
  • 6 new playable prehistoric-themed races.
  • 4 new prehistoric-themed subclasses.
  • 4 holistic environments – real fossil sites and their real plants & animals for an immersive setting.
  • 16 real fossil plants with interactive rules.
  • Systems for harvesting fossils and running a museum.
  • Systems for “Skull Island” and time travel butterfly effects.
  • Heaps of NPCs.
  • Introductions to the real science behind this content.
  • And much, much more!

Check it out HERE and see how this amazing palaeontological content can both educate and entertain!

Happy St. Patrick's Day!
over 1 year ago – Mon, Mar 17, 2025 at 03:21:24 AM

Happy St. Patrick's Day! The team here are having a well-earned day off and enjoying the celebrations today, but we’ll be back bright and early tomorrow morning!

Drop any questions below and let us know how you'll be celebrating Paddy's Day! And if you're looking to learn a little Irish today, check out the pronunciation guide in the Quick Start here.

Sláinte!